While on a Disney Prototype team, I was responsible for creating, and maintaing a pipeline that could support multiple Maya and Unity projects, as well as incoming assets from different sources/pipelines/platforms. I wrote the Project Switcher to allow us to quickly switch, as well as create new Maya project environments and linkages to the client Unity projects. I wrote this using python and pyside2, it creates and moves maya.env file, and auto launches Maya to set the environement.